Piercing Arrow I
Level — Mana 30
Fires an arrow to a single target. Cooldown 3 s.
Spell book
Everything a archer can cast, grouped the way the game groups it and ordered by the level it unlocks at.
Level — Mana 30
Fires an arrow to a single target. Cooldown 3 s.
Level 10 Mana 40
Fires an arrow to that causes bleed effect. Cooldown 8 s.
Level 20 Mana 55
Fires multiple arrows from above. Cooldown 9 s.
Level 30 Mana 55
Fires an arrow on target and splits to nearby targets. Cooldown 8 s.
Level 50 Mana 50
Fires an arrow to a single target. Cooldown 3 s.
Level 60 Mana 65
Fires an arrow to that causes bleed effect. Cooldown 6 s.
Level 70 Mana 75
Fires multiple arrows from above. Cooldown 9 s.
Level 80 Mana 75
Fires an arrow on target and splits to nearby targets. Cooldown 8 s.
Level 100 Mana 110
Marks a target, making it take more damage from every source for a short time. Cooldown 19 s.
Level 10 Mana 130
Conjures arrows. Cooldown 29 s.
Level 20 Mana 190
Conjures arrows. Cooldown 29 s.
Level 25 Mana 60
Increases movement speed by 15%. Cooldown 14 s.
Level 40 Mana 250
Conjures arrows. Cooldown 29 s.
Level 40 Mana 180
Increases your attack speed for 15 seconds. Cooldown 59 s.
Level 60 Mana 310
Conjures arrows. Cooldown 29 s.
Level 70 Mana 400
Conjures a attack speed rune. Cooldown 179 s.
Level 80 Mana 380
Conjures arrows. Cooldown 29 s.
Level 80 Mana 90
Fires an arrow with very high damage to a single target. Cooldown 9 s.
Level 90 Mana 325
Increase your attack speed for a certain period of time. Cooldown 59 s.
Level 120 Mana 500
Conjures arrows. Cooldown 29 s.
Level — Mana 20
Heals your health by a small amount. Cooldown 3 s.
Level 40 Mana 50
Heals your health by a large amount. Cooldown 3 s.