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Spell book

Shaman skills

Everything a shaman can cast, grouped the way the game groups it and ordered by the level it unlocks at.

Attack Spells 11

Ice Ball I

Level — Mana 30

Fires a ball of ice onto a target. Cooldown 3 s.

Poison Sphere I

Level 5 Mana 30

Fires a ball of poison onto a target dealing damage over time. Cooldown 3 s.

Ice Bomb I

Level 20 Mana 60

Fires a bomb of ice, damaging multiple targets. Cooldown 7 s.

Elemental Veil

Level 30 Mana 70

Increases elemental resistance for 120 seconds. Cooldown 59 s.

Poison Sphere II

Level 40 Mana 40

Fires a ball of poison onto a target dealing damage over time. Cooldown 3 s.

Ultimate Poison Area I

Level 40 Mana 150

Unleash a massive poison storm dealing damage over time. Cooldown 9 s.

Ice Ball II

Level 50 Mana 50

Fires a ball of ice onto a target. Cooldown 3 s.

Ice Bomb II

Level 70 Mana 85

Fires a bomb of ice, damaging multiple targets. Cooldown 7 s.

Spirit Leech

Level 80 Mana 120

Fires a ball of poison that heals you and nearby players for part of the damage dealt. Cooldown 8 s.

Ultimate Poison Area II

Level 90 Mana 200

Unleash a massive poison storm dealing damage over time. Cooldown 9 s.

Glacial Shatter

Level 110 Mana 85

Fires an ice projectile that splits. Cooldown 14 s.

Utility Spells 5

Haste I

Level 25 Mana 60

Increases movement speed by 15%. Cooldown 14 s.

Summon Creature

Level 30 Mana 400

Summons a creature that fights at your side. Pick which creature when you place the spell on a hotkey. Cooldown 59 s.

Mana Shield

Level 45 Mana 150

Absorbs damage though mana. Cooldown 49 s.

Conjure Light Rune of Restoration

Level 70 Mana 750

Conjures a healing rune. Cooldown 179 s.

Conjure Strong Rune of Restoration

Level 100 Mana 1500

Conjures a healing rune. Cooldown 179 s.

Healing / Support Spells 7

Healing

Level — Mana 20

Heals your health by a small amount. Cooldown 3 s.

Heal Friend I

Level 10 Mana 40

Heals the targeted player's health by a small amount. Cooldown 3 s.

Healing Storm I

Level 30 Mana 80

Unleash a healing storm to heal everyone around you. Cooldown 12 s.

Divine Healing

Level 40 Mana 50

Heals your health by a very large amount. Cooldown 3 s.

Heal Friend II

Level 50 Mana 70

Heals the targeted player's health by a large amount. Cooldown 3 s.

Elemental Barrier

Level 60 Mana 150

Increases elemental resistance of surrounding players for 60 seconds. Cooldown 59 s.

Healing Storm II

Level 60 Mana 150

Unleash a massive healing storm to heal everyone around you. Cooldown 12 s.